botf_x

McLaren 720S Cinematic

Unreal EngineCinematic CameraLightingRendering

A short film featuring the McLaren 720S with polished camera paths, HDR lighting rigs, and accent particles for high-impact reveals.

What I Built

  • High-impact automotive cinematic camera pathing and keyframing
  • Dynamic HDR lighting rig setup for realistic metal and glass reflections
  • Motion blur configuration and cinematic depth of field settings
  • Accent particle system implementation for environmental atmospheric details

Technical Specs

Systems / Tech Stack

  • Unreal Engine
  • Cinematic Camera
  • Lighting

Demonstration

Fig. Real-time capture of the McLaren 720S Cinematic implementation details.

Watch on Google Drive ↗

Lessons Learned

Fine-tuning specular reflections on high-gloss car paint shaders in Unreal Engine requires precise control over reflection probes and ray-tracing/Lumen settings to avoid noise artifacting.